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SignUp Now!Yeah.I didn't realize both Max Payne's were delisted, damn.
That’s one of the spin-offs. It’s a massage simulator (yes… really), it’s super short without any real content. It’s not like the musou mainline games.Also, I see half that Senran Kagura thumbnail there.
That’s a steal. And yes, very true. Deadpool too! But I have a pirated copy of DP on my steam deck so I didn’t show it.I have the Ultimate Alliance 1+2 remasters permanently installed on my PS5 hard drive, they went down like not even a year after the game released.
Have you gotten Prey? It’s surprisingly still up despite not being on steam anymore.On my 360 (that unfortunately barely works anymore) I have the Konami X-Men arcade game remaster that also went down not even a year after launch; it's the definitive version of course. There's probably a few more on with my PS5 or Steam account, but I can't remember off the top of my head.
Nah I've never played Prey, but it's on my list of janky 7th Gen shooters to play.Have you gotten Prey? It’s surprisingly still up despite not being on steam anymore.
Licensing rights are so strange, honestly. They can get so specific and intricate like that.The opposite happened with FEAR 1, where it’s on steam but delisted from Xbox. Weird, huh?
I’ve actually never heard much about this game, what could you tell me about it? Your analysis can be quite helpful.Oh, and my beloved Marvel Heroes. I'll always miss you, though luckily it's fully playable now through emulation. Still have it on my Steam which was great as you need the game files to emulate it.
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It was essentially a Diablo style action-RPG combined with some MMO elements, kinda similar to the recent Diablo games now that I think about it. There was a story mode that would bring you around to just about every major Marvel locale, there were some raid style group instances, special patrol maps of endless goons to beat up, etc. For its time it had a great free-to-play premium model; every 10 minutes you were guaranteed premium currency to drop from enemies ('eternity splinters') with more sometimes dropping based on your special find stat, you could buy any hero with this once you saved, they were each like 400-600 splinters I believe. The loot chase was very similar to Diablo 2 which made sense since it was made by David Brevik, one of the lead designers on D2; grind heavy, there were literally runewords, crafting was involved. It had some great character power trees near the end of its life, some of the characters were absolutely fun to play and really captured the power fantasy of them, and they had some really cool skill tree ideas with the talent system and the way they would flow in rotations. Great game, died due to terrible management with the CEO being a known business grifter. Sad.I’ve actually never heard much about this game, what could you tell me about it? Your analysis can be quite helpful.