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Finished Games Competition 2026

Counted. :)

Btw, question to everyone, do you guys want me to link you the spreadsheet myself and allow you to self-edit? Might also try to keep track of which games you played. :]
I'm keeping track of my own anyway, but it might not hurt to have as an option.
 
Ys Origin completed. The Vita really struggled at a lot of points, but it worked! Aside from the true final boss. I had to change how I played because of input delay. Going through the same dungeon three times...kinda sucked. Yunica's route could be cut and little of value would be lost, since this game is very heavily centered around the Facts. I guess that's why some versions allow you to play just one character before Toal. I really enjoyed his fighting style, since I was forced to consider my moves instead of shooting from a range.

Obviously, Toal is better than Hugo, who is obviously better than Yunica. You can tell men wrote this by how Epona treats Yunica vs how she treats the Facts, too.

Well, whatever. To be continued in Ancient Ys Vanished: Omen. Which I will not be playing, because it is a bump combat game, and I'm not eager to play those kinds of games again. And which I have seen played, so I know all the references this game makes.
 
Beat Mary Skelter Nightmares! It's actually pretty good & does everything I like in a dungeon crawler.
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Maybe dragged a bit near the end (took 46 hours to beat & I was like speedrunning the 2nd half, yeesh) but huge respect on the art side. Like every character has 6 jobs each with a unique costume. And there's 10 characters.
So not only do you have 60 base costumes, most of them have stuff like different arm positions for when you're talking! The artists had their work cut out for them.

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+2 for me today:
Super Mario Galaxy - Nintendo Switch
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I never had a Wii, so I missed out on Mario Galaxy until I recently picked up the Switch port of 1 & 2. I found the forced motion/gyro controls to be clunky in handheld mode and took away from the game a little bit. I don't know why they couldn't have worked out a control scheme that worked better with the Switch, but I still had a good enough time with it.

Dragon Ball Z: The Legacy of Goku - Gameboy Advance
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This is a game I hadn't played since I was a kid 20+ years ago. In spite of some weird story changes, and it being pretty short, I had fun with it. It's a pretty basic action RPG, and took me me around 4 hours to finish. I want to play the sequels next, because I remember them expanding upon the formula and being a lot better/more polished.
 
Finished Dragon Ball Z: Legacy of Goku II today.
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It does, like the first game, make some changes to the story, but they're nowhere near as egregious as in the first game.
My favourite little extra thing was being able to scan characters and enemies with a Saiyan scouter. It was essentially like filling up a Pokedex, except it was optional and you had to do it manually. You could scan NPCs, regular enemies and bosses. NPCs even have their own stats for some reason :D
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Finished Siren's Call: Escape Velocity. That was...a lot. I'm gonna need time to think about my thoughts on it. But I loved it.

The time hath come, here's my steam review.

If you want the short of it, yes. Hard recommend. It's messy, but it's worth it.

I was introduced to this by Strain's video on Personalikes, and VNs are my thing, so I gave the demo a shot. I...kinda hated it, haha. You can really feel the DDLC inspirations at the start, and my sole positive feeling on that game is that it's historically important. But, after a while, I decided to give it another shot, and...hot fucking damn is this good. It's still a bit of a mess, mind. It was trying too hard in a lot of places at the start, in a lot fewer but some particularly notable places after that, and Category 5 was...a bit of a disaster. It felt like it was too obsessed with everything saying something, when everything that came before it was bold enough to say what nobody else is. That's...more than enough, honestly. There's also the matter of every female character having the same body type - Miss Lawrence's is just an exaggerated version of the one, at that - whereas even similar-looking Emil and Oliver are a little different. The gals' bodies are barely distinguishable, by contrast.

But, the good. It's got some really fun stuff in the more technical aspects. Diary entries being 4:3 and looking like they're from an old VN, good camera work, how Oliver and Violet look like they're holding hands when their portraits are next to one another. I really liked the backgrounds, too. The paint look was very nice.

But this is a VN, right? How's the story? Well...I'm not a fan of the intro, nor Category 5 or the twist (not the truth of what happened, the other thing), the rest was GREAT. It took me out, emotionally, for a few days, which is something that hasn't happened for a long time. I tend to keep notes on my thoughts while playing games, and SC made me feel heavily enough that I took breaks from playing to write to make sure I didn't lose track. It was also...uncomfortable, in a sense. It gradually becomes a very...disability-centric story. Therapy talk as horror, the horror of being disabled, precautions making you less human, and thus more able to see your own life as irrelevant, and that one large rant in Category 3. It was draining, it was cathartic, and most weirdly of all, rather than being sanded away, left in drain cleaner for a few days, and made palatable, it was REAL. It was such an incredibly good feeling. Violet's rules consisting of "I know I'm disabled, but let me please be a real person around you for once" was also felt.

Two last things: firstly, the game was very well foreshadowed. I know that's something a lot of people don't like allowing, so I want to say thanks for letting me figure out what was going to happen before it did, and then letting it happen exactly as I thought it would. Second...the scene in Category 1 where Judith creeps up on Oliver made me viscerally uncomfortable. Please try for that feeling in the sequel; I want more of it.
 
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